You arrive to a deep amphitheater. It seems very old, the stone is filled vith cracks. You look into one of the wider cracks, and you see spreading darkness in it, as if the building stood over a deep, gaping void. You walk downward on the giant stairs and reach the stage.

There are a few bonds of papers put neatly on the floor. The only other object down here is an old radio with a few audio tapes. The end of the radio's electric cord disappears into one of the wide cracks. You start pulling it out, but it doesn't seem to end.

When you visit the main page for the first time, you only see the door leading North. If you visit again (and not delete your information), you will see two more doors (well, doormats) leading East and South. But there are also several invisible spots (sometimes referred as floortiles or trapdoors), that can be clicked. They can actually be seen, if you apply Seer of Void like this: http://farragofiction.com/ZampanioSim/?seerOfVoid=true

One of them leads West, the others lead to several places, often different depending on day and time, these are the ones collected here.

~The Watcher of Threads

Obvious exit: http://farragofiction.com/ZampanioSim/

>NORTH (Hidden Stories)

>EAST

>SOUTH

Center North

Anxiety Sim

Dear Diary

Fruit Sim

Clown Diary Sim

Center

The Truth About Alt

South-East

A Second Transcript

D. Log

A Censored Transcript

A Personal Transcript

A Transcript

Certer-South-East

Security Log Cctv

The Mall

Two Gay Jokes

Bulletproof Theory

Unified Theory

An Unsent Letter

Ghoulish Thing

Light And Void

This Human Disease Called Friendship

South-West

Naga Girlfriend

Murder On The Scorpius Express Sim